Mr.Boombox | Sound Designer & ProgrammerMr.Boombox | Sound Designer & Programmer
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PORTFOLIO & AUDIO CRAFT

Technical Sound Design

Enhancing Game Audio with 3D Pathfinding based Occlusion System in Unreal Engine

In modern game development, realistic audio goes beyond simple on/off occlusion. Traditional methods typically use binary checks to determine whether a sound is blocked. In contrast, advanced occlusion systems calculate Read more…

By Mr.Boombox, 3 monthsFebruary 18, 2025 ago
Interviews

Behind the Sounds of “Ashes of Mankind: Citadels”

Creating the Audioscape: Bringing the World to Life Dynamic Sound Systems: Adapting to Player Actions FMOD & Adaptive Audio: Enhancing Interactivity Join me as I dive into the intricate world Read more…

By Mr.Boombox, 5 monthsJanuary 8, 2025 ago
Showcase

Linear Sound Design Showcase: Film, Animation & Web

This video presents a selection of my linear sound design work across various media, including film, animation, and web content. From cinematic soundscapes to detailed foley and dialogue editing, this Read more…

By Mr.Boombox, 7 monthsOctober 29, 2024 ago
Showcase

Interactive Sound Design

Curated selection of my interactive sound design work for various game projects. From dynamic environmental ambiences to detailed sound effects, the reel showcases how audio can shape and enhance the Read more…

By Mr.Boombox, 7 monthsOctober 29, 2024 ago
Showcase

Technical Sound Design

Collection of sound systems I’ve designed and implemented for various game projects. From real-time environment detection to the integration of dynamic weather and reverb systems, each demo showcases how audio Read more…

By Mr.Boombox, 7 monthsOctober 21, 2024 ago
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